


Broadly speaking, each material contains all or most of the following textures: They're assigned different materials, like wood, metal, painted metal, plastic, and rubber. The sample scene in this tutorial contains a number of polygon box objects. This tutorial is a guide to basic PBR shader setup and FBX export for Azure Remote Rendering projects. It's similar in many ways to PBR setup in other content-creation apps like Maya. The procedure described in this tutorial works in 3ds Max 2019 and 3ds Max 2020.Ī change in how 3ds Max 2021 exports bump maps means that normal maps will not be found by the conversion service if that version is used.Ĭreating physically based rendering (PBR) materials in 3ds Max is a straightforward task.
